Kotaku Australia
Aug 22 2012
A Video Game Based On A War You've Probably Never Heard Of
Luke Plunkett
There's too many games set in the Middle East, and there are/were too
many games set during the Second World War. Common complaints, which
imply a desire for people to be able to see conflicts beyond the most
prominent, but would you ever want to play a game set in a war you've
likely never heard of?
Farid Hagverdiev, a 19-year-old student at Baku's State Oil Academy,
has developed a game called Ä°Å?gal Altında: Å?uÅ?a, or `Under
Occupation'. It's set during the brief tussle between Armenia and
Azerbaijan over the Nagorno-Karabakh region in 1992, and lets the
player assume the role of an Azerbaijani soldier trying to liberate
the city of Shusha from the enemy.
It's pretty rough, as you can see, but it's interesting for a lot more
than it's stilted knife kills. The game is basically a piece of
propaganda. Hagverdiev says `By creating the game we wanted to support
the patriotic spirit in our youth, which I hope we accomplished
successfully', and Under Occupation also has the support of
Azerbaijan's Ministry of Youth and Sports.
http://www.kotaku.com.au/2012/08/a-video-game-based-on-a-war-youve-probably-never-heard-of/
Aug 22 2012
A Video Game Based On A War You've Probably Never Heard Of
Luke Plunkett
There's too many games set in the Middle East, and there are/were too
many games set during the Second World War. Common complaints, which
imply a desire for people to be able to see conflicts beyond the most
prominent, but would you ever want to play a game set in a war you've
likely never heard of?
Farid Hagverdiev, a 19-year-old student at Baku's State Oil Academy,
has developed a game called Ä°Å?gal Altında: Å?uÅ?a, or `Under
Occupation'. It's set during the brief tussle between Armenia and
Azerbaijan over the Nagorno-Karabakh region in 1992, and lets the
player assume the role of an Azerbaijani soldier trying to liberate
the city of Shusha from the enemy.
It's pretty rough, as you can see, but it's interesting for a lot more
than it's stilted knife kills. The game is basically a piece of
propaganda. Hagverdiev says `By creating the game we wanted to support
the patriotic spirit in our youth, which I hope we accomplished
successfully', and Under Occupation also has the support of
Azerbaijan's Ministry of Youth and Sports.
http://www.kotaku.com.au/2012/08/a-video-game-based-on-a-war-youve-probably-never-heard-of/